LEADS AND DIRECTORS
CREATIVE DIRECTOR & CEO
David is Playmestudio's Creative Director and CEO. He has more than 12 years of experience in Games, VFX and Animation. He wants to create unique, artistic content that inspire people around the globe.
Playmestudio's CG Lead. He is a 3D veteran and skillful programmer that will use his creativity and experience to solve both technical and artistic challenges, being key to achieve Playmestudio's ambitious creative goals.
Carlos is Playmestudio's TD. He is a game designer, programmer, digital artist and academic researcher focused on the semiotics of interactivity. Carlos methodology and solid programming skills are the pillars of Playmestudio's workflow.
Pedro has an artistic background and international animation experience. His precise eye for detail and motion are key to achieving our high visual standards. He also does Art Direction and concepts for full animated projects.
PLAYMESTUDIO'S FRIENDS, ARTISTS, PROGRAMMERS AND COLLABORATORS
We are proud and thankful for our projects receive love from talented people all over the globe.
From left to right:
Rafael Lucki - 3D artist and collaborator
Cristobal Atria - CG Lead
Pablo Abarca - 3D artist
Marcelo Cea - Programmer
Juan Pablo Ríos (With kids)- Lead Environment Designer (Dreamwalker - Reality)
Juan Pablo Bustamante - Script Advisor (Dreamwalker - Psychology)
Marcela Peñaloza - Art Advisor, Producer and painter
David Fenner (With kids) - Creative Director & CEO
Luciano Muñoz - Character Animator
Iván Maturana - Character artist
Rodrigo Figueroa - 3D Artist - Lead 3D modeller
Not on pictures:
Miguel Angel de los Monteros - Sound Designer & Music Composer
Diego Soppelsa - Character Animator and Rigger
Gonzalo Aravena - 2D Animation and UI
Mario Contreras - Character artist
Pablo Guerra - Designer
Eric Guerreros - Character Designer
Cristopher Cabra - 3D artist
Vanessa Acuña - 3D artist
Paul Colignon - 3D Generalist
And all other friends, family and people we love that help us achieve our creative goals...